Warning, this patch has not been tested. You use this patch at your own risk. Aztech New Media takes no responsibility for any damage to exisiting programs that may occure from using this patch. This patch, however, is believed to be sound and performs well in most cases. Hexen II Hexen II v.1.11* Necromancer's Bone Shards (powered up) now do more damage. The Assassin's ability to Hide in Shadows doesn't last as long, but is more effective. They added the ability to change class on the fly at level 3 or higher at a cost of 2 levels and (in deathmatch) 2 frags. Small spiders do less damage than big spiders. You go into a crouch after leaving sheep mode, which will keep you from getting stuck in tight quarters. Other sheep anomalies (such as weapons dropping) have been fixed. The Golem's melee range increased. Brain splats don't show up at the wrong times. Added "no drowning" to Free Action special ability. Boss health in co-op play no longer increases infinitely. Arrows don't auto-aim at teammates. Ring of Flight no longer respawns if thrown, then picked up. Crusader now gets the experience for freezing a monster, rather than experience going to whomever breaks the frozen monster. Meteor Tornadoes pull things in. Removed all "Cosmos" cheats. Many other bugs and gameplay issues have been tweaked -- with some new ones cropping up, so beware. PATCHES\PH2V111.EXE